By Wizards RPG Team
Avert the Cataclysmic go back of Tiamat during this event for the World's maximum Roleplaying Game
The Cult of the Dragon leads the cost in an unholy campaign to convey Tiamat again to the nation-states, and the placement grows extra perilous for solid individuals with each one passing second. The conflict turns into more and more political as possibilities to assemble allies and achieve virtue current themselves. From Waterdeep to the ocean of relocating Ice to Thay, it's a race opposed to Evil. be successful or succumb to the oppression of draconic tyranny. Win or lose, issues is not a similar again.
• the second one of 2 adventures within the Tyranny of Dragons™ tale arc, the increase of Tiamat offers every thing a Dungeon grasp must create a thrilling and noteworthy event event.
• enthusiasts of the Dungeons & Dragons® Roleplaying video game can get a pattern of what this product has in shop for them throughout the D&D Encounters™ in-store play program.
• event layout and improvement by means of Kobold Press.
By Robert J. Schwalb, Richard Baker
Masters of fireplace and earth. Lords of air and water. This tome is the definitive sourcebook for developing and taking part in characters with ties to the basic Chaos and the primordial beings that reside there. It exhibits how the weather can impact heroes of the flora and fauna and provides elemental-themed personality ideas for players.
In addition to discussing elemental energy and offering new personality subject matters with robust tale hooks, this publication contains 3 new category builds--the elementalist, the sha'ir, and the shugenja--and new feats and paragon paths designed to tie latest characters extra heavily to the fundamental Chaos.
By Gary Holian, Frederick Weining
The Dungeons & Dragons global is a spot the place robust creatures contest with traditional women and men in a sophisticated warfare pitting strong agasint evil, legislations opposed to chaos.
It is a global of magic, a global of puzzle, an international of wonderful event -- all a backdrop on your personal adventures.
Inside is every little thing you must release your individual model of the 1st crusade global, together with:
- A full-color map of the land of the Flanaess, additionally exhibiting the continentes and seas of the planet Oerth.
- a quick heritage of the land.
- Descriptions of 60 nations, prepared for experience
By T.H. Lain
the feeling of really enjoying a D&D adventure. This 9th identify within the novel line gains the enduring characters of the fighter and the wizard, either one of whom seemed within the kickoff name
for the road, The Savage Caves.
By Rob Heinsoo, Andy Collins, James Wyatt
The 1st of 3 middle rulebooks for the 4th version Dungeons & Dragons® Roleplaying Game.
The Dungeons & Dragons Roleplaying Game has outlined the medieval fable style and the tabletop RPG for greater than 30 years. within the D&D video game, avid gamers create characters that band jointly to discover dungeons, slay monsters, and locate treasure. The 4th variation D&D principles supply the very best play event by means of proposing intriguing personality concepts, a chic and strong principles method, and convenient storytelling instruments for the Dungeon Master.
The Player's Handbook offers the legitimate Dungeons & Dragons Roleplaying Game principles in addition to every little thing a participant must create D&D characters necessary of music and legend: new personality races, base periods, paragon paths, epic destinies, powers, extra magic goods, guns, armor, and masses extra.
By Paul S. Kemp
“Finding a person to complete a chain after 5 novels from 5 various authors isn't any effortless job. He’s obtained to be keen to discover all of the open roads the others have left for him. He’s received to do his homework, and speedy. And given the standard of his predecessors’ paintings, he’s received to be reliable . . . input Paul Kemp. Whew! Writers like this don’t come alongside each day.”
The ny Times best-selling writer of The Swords
THE SPIDER QUEEN LIVES AGAIN
yet whatever is various, anything her priestesses can pay attention within the winds, believe of their spirits, and for a choose few see with their very own eyes. The Demonweb Pits, faraway from the Abyss to take its position one of the decrease planes, is extra harmful, extra scary than an individual has ever imagined. Teeming with feral spiders bent on ripping one another to items– killing, consuming, and killing again–the blasted panorama of Lolth’s own hell continues to be forming.
Quenthel Baenre, with the tattered remnants of her day trip carrying on with to devise opposed to her, crosses that spider-infested killing flooring in hopes of answering the decision of her reborn goddess. If she will make it to Lolth’s part, can she even think what plans the Queen of the Demonweb Pits has had for her all along?
the ultimate novel in an epic six-part sequence from the fertile imaginations of R.A. Salvatore, and a decide on workforce of the most recent, most fun authors within the style. subscribe to them as they create an finish to a devastating warfare, and provides beginning to the maximum horror the nation-states has ever known.
Danifae Yauntyrr, former battle-captive of residence Melarn, has come too a long way to forestall now. She has regained her freedom after years of servitude, yet has but to distinct her revenge. even though she has received a lot, grown in either energy and ambition, and enjoys the security of the robust draegloth Jeggred Baenre, Danifae nonetheless must kill Halisstra Melarn. yet how can she whilst she’s Quenthel and Pharaun into the center of Lolth’s reformed area, a hellish global of demonic spiders bent on consuming one another, and anything silly adequate to get of their way–including the selected vessel of Lolth herself.
whereas Danifae wonders how she’ll ever take vengeance on a lady she left at the back of at the floor of Faerûn, the very aim of her burning hatred is shut on her heals. Halisstra has come to the Demonweb Pits with a truly varied schedule. In her fingers she holds the fabled Crescent Blade, a sword she believes will supply her the ability to kill Lolth herself–but provided that they locate her earlier than she absolutely completes her personal mysterious
The battle of the Spider Queen involves an finish.
By Bruce R. Cordell
A 4th version D&D event for 17th-level characters.
In this event, the computers detect that no longer all souls leisure effortless, fairly these lively away to Nightwyrm citadel. to benefit the reality, avid gamers needs to pierce death's veil itself and input the Shadowfell, the place sinister echoes of existence wing via everlasting gloom.
This experience could be run as a stand-alone experience or as half 3 of a three-part sequence of adventures (starting with P1 King of the Trollhaunt Warrens(TM) and P2 Demon Queen's Enclave(TM)) that spans 10 degrees of gameplay.
By Philip Athans
The manhattan Times best-selling writer of Annihilation tells an epic story of intrigue, desires, warfare, and love at the beaches of the Lake of Steam. One guy struggles opposed to lethal nagas, robust males, seductive girls, and a crimson Wizard bent on his destruction, all to gain a dream more than the Realms has ever identified.
By Rosemary Jones
Despatched via the secret agent grasp of Neverwinter to enquire a gaggle of rebels, Rucas Sarfael reveals a invaluable adversary within the appealing fencing grasp Elyne. Matching wits and blades with the insurgent chief, Rucas strives to turn out himself and upward push within the insurgent ranks in part 1 of this four-part novella set within the well known urban of Neverwinter through fan favourite Rosemary Jones.
By Jason Bulmahn, Richard Pett, James L. Sutter
- In the 3 a long time because the beginning of fable roleplaying, a number of creatures designated to gaming have burst into dungeon corridors and trapped treasure chambers, desirous to consume intrepid explorers and adventurers. Dungeon Denizens Revisited provides an in-depth examine ten of those strange creatures, from the starving otyugh to the gargantuan red trojan horse. study the misplaced secrets and techniques of rust monsters, owlbears, and ropers, and pleasure at new makes use of for the mysterious mimic or the disgusting gelatinous dice. all of the book’s ten chapters offers a dungeon denizen’s heritage, lore, ecological conduct, and schemes, with lots of suggestion on tips to use the creatures successfully in an RPG crusade — or find out how to kill them of their treacherous lairs.